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godot/platform
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Fabio AlessandrelliandRémi Verschelde 23ef985bb8 [HTML5] Use 64KiB chunk size in JS HTTPClient.
For consistency with the native one, and the documentation.

(cherry picked from commit 6243835619)
2021-05-09 17:14:35 +02:00
..
android
Android: Remove non-functional native video OS methods
2021-05-07 16:42:17 +02:00
iphone
Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap.
2021-05-06 23:19:45 +03:00
javascript
[HTML5] Use 64KiB chunk size in JS HTTPClient.
2021-05-09 17:14:35 +02:00
osx
Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap.
2021-05-06 23:19:45 +03:00
server
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
uwp
Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap.
2021-05-06 23:19:45 +03:00
windows
Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap.
2021-05-06 23:19:45 +03:00
x11
Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap.
2021-05-06 23:19:45 +03:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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