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godot/servers/rendering/renderer_rd/forward_clustered
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Rémi Verschelde d935235e9c Merge pull request #66922 from BastiaanOlij/fix_direct_shadow
Make sure atlas rect for directional lights is calculated using floats
2022-10-05 13:38:24 +02:00
..
render_forward_clustered.cpp
Make sure atlas rect for directional lights is calculated using floats
2022-10-05 22:12:57 +11:00
render_forward_clustered.h
Moving SSEffects settings into class
2022-10-04 11:03:36 +11:00
scene_shader_forward_clustered.cpp
Default CanvasItem materials to not convert uniform colors to linear space.
2022-09-30 15:15:11 -07:00
scene_shader_forward_clustered.h
Extract shared scene data into a separate class
2022-09-15 12:09:57 +10:00
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