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76fd073f58ffda4df032ca111db663e96ac0a7fb
godot
/
modules
/
gdnavigation
T
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luz.paz
7bf6e5f773
Fix various typos
...
Found via `codespell`
2020-03-11 13:59:18 -04:00
..
config.py
…
gd_navigation_server.cpp
Fix various typos
2020-03-11 13:59:18 -04:00
gd_navigation_server.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
nav_map.cpp
Fix various typos
2020-03-11 13:59:18 -04:00
nav_map.h
Added utility functions to the new NavigationServer:
2020-02-18 17:12:45 +01:00
nav_region.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
nav_region.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
nav_rid.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
nav_utils.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
navigation_mesh_editor_plugin.cpp
Complete NavigationMeshInstance rename
2020-03-08 17:33:34 +01:00
navigation_mesh_editor_plugin.h
Complete NavigationMeshInstance rename
2020-03-08 17:33:34 +01:00
navigation_mesh_generator.cpp
Renamed PlaneShape to WorldMarginShape
2020-02-27 17:45:16 +01:00
navigation_mesh_generator.h
Renamed NavigationMeshInstance to NavigationRegion
2020-02-27 17:42:53 +01:00
register_types.cpp
…
register_types.h
…
rvo_agent.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
rvo_agent.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
SCsub
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