mirror of
https://github.com/tiennm99/godot.git
synced 2026-06-18 17:27:58 +00:00
786f4ada35
Reverts `latest_client_id` back to 0, as I misunderstood how the client IDs are assigned and, without further testing and debugging, I can't say if this was a bug or a valid default value. Similarly, a `latest_client_id` of -1 is no longer raising an error. Fixes #39548.