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mirror of https://github.com/tiennm99/godot.git synced 2026-08-03 04:22:14 +00:00
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7e2b88a7ebd5201b70cbadb1e27f2d2577186d47
godot/modules/opensimplex
T
History
Sacha Waked 7e2b88a7eb Updated open-simplex to have const noise functions
"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly
2020-12-04 11:26:05 +01:00
..
doc_classes
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
config.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
noise_texture.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
noise_texture.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
open_simplex_noise.cpp
Updated open-simplex to have const noise functions
2020-12-04 11:26:05 +01:00
open_simplex_noise.h
Updated open-simplex to have const noise functions
2020-12-04 11:26:05 +01:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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