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82663e7eb01decc694a249ffdbd27fad8a67d027
godot/servers/rendering/renderer_rd
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Rémi Verschelde 4808d01b2b Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-bias
Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled
2022-08-26 23:11:25 +02:00
..
effects
Rename str2var to str_to_var and similar
2022-08-26 14:58:22 +02:00
environment
Rename str2var to str_to_var and similar
2022-08-26 14:58:22 +02:00
forward_clustered
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forward_mobile
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shaders
Add font LCD sub-pixel anti-aliasing support.
2022-08-23 08:47:21 +03:00
storage_rd
Merge pull request #64367 from Mickeon/rename-var-to-str
2022-08-26 23:04:06 +02:00
cluster_builder_rd.cpp
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cluster_builder_rd.h
Rename str2var to str_to_var and similar
2022-08-26 14:58:22 +02:00
effects_rd.cpp
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effects_rd.h
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framebuffer_cache_rd.cpp
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framebuffer_cache_rd.h
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pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
Merge pull request #64367 from Mickeon/rename-var-to-str
2022-08-26 23:04:06 +02:00
renderer_canvas_render_rd.h
Add font LCD sub-pixel anti-aliasing support.
2022-08-23 08:47:21 +03:00
renderer_compositor_rd.cpp
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renderer_compositor_rd.h
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renderer_scene_render_rd.cpp
Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-bias
2022-08-26 23:11:25 +02:00
renderer_scene_render_rd.h
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SCsub
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shader_rd.cpp
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shader_rd.h
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uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
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