Files
godot/modules
Sergey Lapin 8d7a94389a InverseKinematics node, basic features
I don't already know how the fuck it works, but it is.
A bit slow currently, but hope to improve it soon.

The current limitations:

1. No constraints. At all.
2. Used simplest CCD algorithm, I just can't believe
in jacobian construction from code.
3. Slow to get to target.
2016-03-31 12:43:00 +03:00
..
2016-03-09 00:00:52 +01:00
2016-03-09 00:00:52 +01:00
2016-03-31 12:43:00 +03:00
2014-02-09 22:10:30 -03:00
2015-11-01 20:53:26 +01:00