Logo
Explore Help
Register Sign In
tiennm99/godot
Watch 1
Star 0
Fork 0
mirror of https://github.com/tiennm99/godot.git synced 2026-07-19 18:19:20 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
91e5f48ea7321aee2ea35ebdeb0e6a041ee46e5b
godot/core/input
T
History
kobewi 1abdffe7a0 Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
..
default_controller_mappings.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-08-05 02:59:03 +02:00
godotcontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-02-20 12:20:17 +01:00
input_builders.py
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
input_enums.h
Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput).
2022-01-10 14:39:05 +02:00
input_event.cpp
Make _validate_property a multilevel method
2022-08-22 18:35:11 +03:00
input_event.h
Make _validate_property a multilevel method
2022-08-22 18:35:11 +03:00
input_map.cpp
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input_map.h
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input.cpp
Consolidate the fact that Input is meant to be final
2022-08-22 14:37:25 +02:00
input.h
Consolidate the fact that Input is meant to be final
2022-08-22 14:37:25 +02:00
SCsub
SCons: List .gen.cpp sources explicitly to avoid globbing errors
2021-10-15 22:14:11 +02:00
shortcut.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
shortcut.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
Powered by Gitea Version: 1.27.0 Page: 652ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API