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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-07-30 00:21:05 +00:00
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91fcc3986eca5331b4cc44a67adcc2f29a49eb66
godot/core/config
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Markus Sauermann 3b14f0334c Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
..
engine.cpp
Rename Engine.target_fps and associated project setting to max_fps
2022-10-03 23:54:36 +02:00
engine.h
Rename Engine.target_fps and associated project setting to max_fps
2022-10-03 23:54:36 +02:00
project_settings.cpp
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
project_settings.h
Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.
2022-09-18 11:17:22 +10:00
SCsub
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
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