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godot/modules/recast
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Rajat Goswami 19e71f94d8 Adding missing include guards to header files identified by LGTM.
This addresses the issue godotengine/godot#37143

(cherry picked from commit 2ecf928ae3)
2020-03-25 11:38:54 +01:00
..
config.py
SCons: Pass env to modules can_build method
2018-05-30 19:11:36 +02:00
navigation_mesh_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
navigation_mesh_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
navigation_mesh_generator.cpp
Add abort mechanism when invoking EditorNavigationMeshGenerator::bake in-game
2020-02-23 02:43:17 +01:00
navigation_mesh_generator.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.cpp
Fix ClassDB API portability with some android and editor classes
2020-01-19 20:15:13 +01:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-25 11:38:54 +01:00
SCsub
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00
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