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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-08-26 08:26:45 +00:00
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95ef3bafcd6d65b1e1e05aaa7e8aaaac2b7a3883
godot/scene
T
History
Rémi VerscheldeandGitHub 5c79782c7e Merge pull request #61088 from groud/keep_unhandled_events_on_pass
2022-05-17 23:50:55 +02:00
..
2d
Fix AnimatedSprite doesn't emit animation_finished when changing playback direction
2022-05-16 21:03:22 +08:00
3d
Merge pull request #60986 from fire-forge/capitalism
2022-05-16 13:49:14 +02:00
animation
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
gui
Merge pull request #61088 from groud/keep_unhandled_events_on_pass
2022-05-17 23:50:55 +02:00
main
Merge pull request #61088 from groud/keep_unhandled_events_on_pass
2022-05-17 23:50:55 +02:00
multiplayer
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
resources
Expose Curve points in the inspector
2022-05-17 18:08:36 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Implement TextMesh resource.
2022-05-13 08:20:22 +03:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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