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tiennm99
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godot
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99a159cd9bf51ba485064dd09a36e0b80db978b4
godot
/
servers
/
rendering
/
renderer_rd
/
environment
T
History
Yuri Rubinsky
56954485ed
Refactor
ShaderData
& fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00
..
fog.cpp
Refactor
ShaderData
& fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00
fog.h
Refactor
ShaderData
& fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00
gi.cpp
Code simplifications
2022-10-18 12:47:40 +02:00
gi.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
sky.cpp
Refactor
ShaderData
& fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00
sky.h
Refactor
ShaderData
& fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00