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a18df71789a36b318c40d691efdb4da1e574bbfd
godot/modules/opensimplex
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Hugo Locurcio e35f17d33d Use static const int instead of #define for OpenSimplexNoise octaves
This closes #44860.

(cherry picked from commit 7a65375b7a)
2021-01-05 21:33:32 +01:00
..
doc_classes
doc: Sync classref with current source
2020-12-10 14:22:31 +01:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
noise_texture.cpp
NoiseTexture: prevent race condition because of Ref::unref()
2020-04-16 12:47:18 +02:00
noise_texture.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
open_simplex_noise.cpp
Updated open-simplex to have const noise functions
2020-12-09 11:22:04 +01:00
open_simplex_noise.h
Use static const int instead of #define for OpenSimplexNoise octaves
2021-01-05 21:33:32 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-25 11:38:54 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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