Logo
Explore Help
Register Sign In
tiennm99/godot
Watch 1
Star 0
Fork 0
mirror of https://github.com/tiennm99/godot.git synced 2026-07-31 20:21:04 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
a2c0ea248d2f69e6b97ff109fda43304afe8cfe0
godot/servers/rendering/renderer_rd/forward_clustered
T
History
Rémi Verschelde 3312d0a87b Merge pull request #67907 from clayjohn/RD-model-matrix
Correctly rename to read_model_matrix when using shader builtins that rely on model matrix
2022-10-31 11:07:24 +01:00
..
render_forward_clustered.cpp
Fix EXE_BAD_ACCESS caused by optional argument
2022-10-26 19:33:35 +01:00
render_forward_clustered.h
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
scene_shader_forward_clustered.cpp
Correctly rename to read_model_matrix when using shader builtins that rely on model matrix
2022-10-26 09:45:35 -07:00
scene_shader_forward_clustered.h
Extract shared scene data into a separate class
2022-09-15 12:09:57 +10:00
SCsub
…
Powered by Gitea Version: 1.27.0 Page: 1714ms Template: 11ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API