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a9147c5544ffcf08dfb41b2a31963f152fe61c4c
godot/platform
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MaxIsJoeandRémi Verschelde f3979527de Fixes OS.get_unique_id() string not getting printed properly
Fixes #61023

Changing it back to how it's done on the 3.x branch fixed the text not being written properly.
2022-07-24 11:05:36 +02:00
..
android
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
ios
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
javascript
HTML5: Make OS.get_locale() match other platforms
2022-07-15 22:11:39 +03:00
linuxbsd
Merge pull request #63278 from akien-mga/scons-linux-refactor-linker
2022-07-22 11:40:10 +02:00
macos
[Export] Update generated CLI helper script to work on clean macOS Monterey installation.
2022-07-21 13:50:37 +03:00
uwp
Flush buffered input events on UWP
2022-07-23 12:06:22 +02:00
windows
Fixes OS.get_unique_id() string not getting printed properly
2022-07-24 11:05:36 +02:00
register_platform_apis.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
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