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tiennm99
/
godot
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2026-07-29 12:20:06 +00:00
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aa133b60a124643ffd6c2a6fc7da974180d8bc4c
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
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clayjohn
7b0dd7a3e6
Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF
2022-12-14 15:20:54 -08:00
..
render_forward_mobile.cpp
Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF
2022-12-14 15:20:54 -08:00
render_forward_mobile.h
Expose
BarrierMask
as flags enum in
RenderingDevice
2022-11-22 09:45:20 +03:00
scene_shader_forward_mobile.cpp
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-03 22:41:27 -08:00
scene_shader_forward_mobile.h
Implement is_animated and casts_shadows
2022-11-13 14:09:21 -08:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00