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tiennm99
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godot
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ae0bc06ebaceeed2a384164470f4f73a10b2e586
godot
/
scene
T
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Rémi Verschelde
and
GitHub
a9def52225
Merge pull request
#38156
from Calinou/tweak-ssao-property-hints-3.2
...
Tweak SSAO property hints to allow setting more precise values (3.2)
2020-04-25 12:55:33 +02:00
..
2d
Handle huge offset values in Path2D and Path3D set_offset
2020-04-16 11:45:40 +02:00
3d
Activate Physics Process in SpringArm3D.
2020-04-20 11:51:30 +02:00
animation
Emit signal when animation ends by seek
2020-04-23 11:11:13 +02:00
audio
Reduce AudioStreamPlayer's pitch_scale max value
2020-02-18 14:19:51 +01:00
debugger
Fix profiler frame number stops updating when window is minimized
2020-04-16 12:01:52 +02:00
gui
Avoid invocation to Object's copy constructor
2020-04-23 12:44:47 +02:00
main
Items and draw calls added to IDE Monitor in '2d' section
2020-04-16 11:52:22 +01:00
resources
Merge pull request
#38156
from Calinou/tweak-ssao-property-hints-3.2
2020-04-25 12:55:33 +02:00
register_scene_types.cpp
Add support for opengl external textures as defined by
https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
2020-03-05 13:09:49 -08:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00