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mirror of https://github.com/tiennm99/godot.git synced 2026-08-30 08:22:20 +00:00
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ae8019a7f694985e61c8a5fd2cb65a40dc13aa07
godot/platform/android/java
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Fredia Huya-KouadioandRémi Verschelde 864f4201b9 Enable doNotStrip when doing development/debugging within Android Studio
(cherry picked from commit 4380004176)
2021-03-17 15:17:02 +01:00
..
app
Enable doNotStrip when doing development/debugging within Android Studio
2021-03-17 15:17:02 +01:00
gradle/wrapper
Update the gradle plugins
2020-11-11 15:30:55 +01:00
lib
Enable doNotStrip when doing development/debugging within Android Studio
2021-03-17 15:17:02 +01:00
nativeSrcsConfigs
Enable doNotStrip when doing development/debugging within Android Studio
2021-03-17 15:17:02 +01:00
build.gradle
Add logic to record the version of the Godot engine for the Android platform.
2021-02-25 15:14:32 +01:00
gradle.properties
Update the gradle plugins
2020-11-11 15:30:55 +01:00
gradlew
Fix lint error/warning while building android template
2018-12-18 17:26:33 +09:00
gradlew.bat
Git: Explicitly list binary files as such to avoid EOL change
2019-05-25 10:43:48 +02:00
settings.gradle
Add a separate nativeSrcsConfigs module to handle Android Studio constraints for native code editor support.
2020-11-11 15:30:56 +01:00
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