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tiennm99
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godot
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b05e1e7d6982c1a0ebbba2e1da60bf05fd2a009a
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
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History
clayjohn
aaaa4b8d68
Properly set TIME shader uniform when rendering shadows
2022-11-12 10:51:02 -08:00
..
render_forward_mobile.cpp
Properly set TIME shader uniform when rendering shadows
2022-11-12 10:51:02 -08:00
render_forward_mobile.h
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
scene_shader_forward_mobile.cpp
Correctly rename to read_model_matrix when using shader builtins that rely on model matrix
2022-10-26 09:45:35 -07:00
scene_shader_forward_mobile.h
Extract shared scene data into a separate class
2022-09-15 12:09:57 +10:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00