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mirror of https://github.com/tiennm99/godot.git synced 2026-07-23 18:20:21 +00:00
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b3453e866beb5ab4a7347ff62ddca268567a97f2
godot/modules/gridmap
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bruvzg b506f9b5aa Fix uninitialized GridMapEditor::node and InputMapEditor::setting variables.
2020-10-26 22:57:11 +02:00
..
doc_classes
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
config.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
grid_map_editor_plugin.cpp
Update GridMap to use Vector3i instead of three ints
2020-07-02 16:50:55 -04:00
grid_map_editor_plugin.h
Fix uninitialized GridMapEditor::node and InputMapEditor::setting variables.
2020-10-26 22:57:11 +02:00
grid_map.cpp
Setting visibility on GridMap now works. Closes #41374.
2020-10-16 14:04:24 +03:00
grid_map.h
Update GridMap to use Vector3i instead of three ints
2020-07-02 16:50:55 -04:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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