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godot
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b3accab62d9ef04694fcc8b60a93fe3cfec79325
godot
/
editor
/
import
T
History
Juan Linietsky
612ab8fcdb
-Restored multithread capability to VisualServer
...
-Restored resource previews!
2017-06-09 00:24:18 -03:00
..
editor_import_collada.cpp
-Added proper access to depth texture from shader
2017-06-07 18:20:04 -03:00
editor_import_collada.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_import_plugin.cpp
Bring back EditorImportPlugin
2017-05-12 12:46:25 +02:00
editor_import_plugin.h
Bring back EditorImportPlugin
2017-05-12 12:46:25 +02:00
resource_importer_csv_translation.cpp
Fix errors on engine startup.
2017-05-22 20:50:59 +02:00
resource_importer_csv_translation.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
resource_importer_obj.cpp
-Restored multithread capability to VisualServer
2017-06-09 00:24:18 -03:00
resource_importer_obj.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
resource_importer_scene.cpp
-Added proper access to depth texture from shader
2017-06-07 18:20:04 -03:00
resource_importer_scene.h
-Added proper access to depth texture from shader
2017-06-07 18:20:04 -03:00
resource_importer_texture.cpp
rewritten PBR implementation to make it friendlier with Blender
2017-05-31 20:29:56 -03:00
resource_importer_texture.h
-Added EXR supprot for HDR (no BC6 compression yet though)
2017-05-26 22:31:32 -03:00
resource_importer_wav.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
resource_importer_wav.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
SCsub
Refactoring: rename tools/editor/ to editor/
2017-03-05 14:21:25 +01:00