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b5689309f629dc8a3a32ea29fb8a5ebfee272179
godot/platform
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Fabio Alessandrelli 9bdb853eec [HTML5] Limit the returned OS cpu count to 2.
Temporarily workaround issues due to godot spawning too many threads.
2022-05-11 00:26:02 +02:00
..
android
Merge pull request #60553 from madmiraal/separate-display_safe_area
2022-05-03 11:20:46 +02:00
iphone
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
2022-05-10 21:11:34 +03:00
javascript
[HTML5] Limit the returned OS cpu count to 2.
2022-05-11 00:26:02 +02:00
linuxbsd
Crash handler: Use print_error to include backtrace in logs
2022-05-05 12:22:56 +02:00
osx
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
2022-05-10 21:11:34 +03:00
uwp
Add OS::is_process_running function.
2022-05-03 17:27:17 -07:00
windows
Try to convert OS::execute() output to Unicode on Windows
2022-05-10 20:54:48 +08:00
register_platform_apis.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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