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godot/main
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Juan Linietsky d938de67ff Make sure to obey hidpi to off by default, as present in project settings. Set it to on by default for editor.
Many integrated GPUs can't really get enough performance to play games at hidpi, so this should be enabled manually.
2017-10-05 16:41:42 -03:00
..
tests
added OAHashMap type
2017-09-19 16:48:53 +02:00
app_icon.png
Use new Godot icon consistently everywhere
2017-05-17 19:53:59 +02:00
input_default.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
input_default.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
main.cpp
Make sure to obey hidpi to off by default, as present in project settings. Set it to on by default for editor.
2017-10-05 16:41:42 -03:00
main.h
Merge pull request #10531 from RandomShaper/remove-old-android-setting
2017-08-29 00:09:27 +02:00
performance.cpp
Merge pull request #11659 from AndreaCatania/prephysics
2017-10-02 23:10:36 +02:00
performance.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
Make build scripts Python3 compatible
2017-08-27 23:05:39 +02:00
splash.png
Use new Godot icon consistently everywhere
2017-05-17 19:53:59 +02:00
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