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b9b23d2226261e09d4eaa581c865920c00a826c7
godot/modules/fbx/data
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History
Haoyu QiuandRémi Verschelde e1f96d5ee8 Fix crash on importing FBX file
(cherry picked from commit af67e4c291)
2022-01-12 17:28:07 +01:00
..
fbx_anim_container.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_bone.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_bone.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_material.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
fbx_material.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_mesh_data.cpp
Fix crash on importing FBX file
2022-01-12 17:28:07 +01:00
fbx_mesh_data.h
Added Mesh Compression Import Options
2021-11-01 12:54:28 -04:00
fbx_node.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_skeleton.cpp
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
fbx_skeleton.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
import_state.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
model_abstraction.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
pivot_transform.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
pivot_transform.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
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