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b9bf01a9b07ce356ecc4aecb525c7fdbd3f9aa8d
godot/modules/mono/editor
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Lightning_A e28fd07b2b Rename instance()->instantiate() when it's a verb
2021-06-19 20:49:18 -06:00
..
Godot.NET.Sdk
C#: Fix ScriptPathAttribute generator with none or nested namespaces
2021-03-13 01:04:59 +01:00
GodotTools
Rename instance()->instantiate() when it's a verb
2021-06-19 20:49:18 -06:00
bindings_generator.cpp
Fix a typo in C# bindings generator for default value types
2021-06-18 01:13:00 -04:00
bindings_generator.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
code_completion.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
code_completion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp
Add C# source generator for a new ScriptPath attribute
2021-03-06 21:50:32 +01:00
editor_internal_calls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.cpp
Replace remaining uses of NULL with nullptr
2021-04-29 11:53:27 +02:00
godotsharp_export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
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