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bb5e5fca43309ce8217a0628dcbe51c4e19af97f
godot/platform
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History
bruvzg e42576548f Implement OS_OSX::execute
2018-03-19 12:56:03 +02:00
..
android
Properly closing all files in Python code
2018-03-11 14:55:50 +01:00
haiku
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
iphone
fix iOS build - error due to GLES2 missing include (with the advice from bruvzg[m] on irc)
2018-03-13 10:42:23 +01:00
javascript
Disable Emscripten assertions in release_debug builds
2018-03-18 21:33:54 +01:00
osx
Implement OS_OSX::execute
2018-03-19 12:56:03 +02:00
server
SCons: Fix linking system pcre2 on server platform
2018-03-04 13:46:54 +01:00
uwp
Added missing import BoolVariable
2018-03-15 22:35:44 +11:00
windows
Fix MinGW cross-build
2018-03-15 17:29:55 +02:00
x11
Explicitly set OpenGL profile to core (X11, Windows).
2018-03-06 15:53:30 +02:00
register_platform_apis.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
Properly closing all files in Python code
2018-03-11 14:55:50 +01:00
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