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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-07-20 04:18:21 +00:00
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bbd49dec2379d2c15f7ce4798e4e09bf06b4bba3
godot/scene
T
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Aaron Franke bbd49dec23 Disable Skeleton3D when compiling without 3D
Make animation code not depend on Skeleton3D or even Node3D
2021-06-04 08:33:50 -04:00
..
2d
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
3d
Disable Skeleton3D when compiling without 3D
2021-06-04 08:33:50 -04:00
animation
Disable Skeleton3D when compiling without 3D
2021-06-04 08:33:50 -04:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
gui
Merge pull request #46482 from KoBeWi/size_warning_the_sequel
2021-06-03 11:21:33 +02:00
main
Rename Variant TRANSFORM to TRANSFORM3D
2021-06-03 07:30:01 -04:00
resources
Merge pull request #49297 from aaronfranke/anim-type-tr3d
2021-06-04 14:11:03 +02:00
register_scene_types.cpp
Disable Skeleton3D when compiling without 3D
2021-06-04 08:33:50 -04:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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