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bcf4a56c74ebf66ea63f45c56b322bbf72f60d72
godot/servers/rendering/renderer_rd/forward_clustered
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History
Yuri Roubinsky 6873ecaaf9 Added support for uniform arrays in shaders
2021-10-04 13:57:44 +03:00
..
render_forward_clustered.cpp
Rename RID's getornull() to get_or_null()
2021-09-29 23:58:02 +02:00
render_forward_clustered.h
Use subpasses to do 3D rendering and resolve in mobile renderer
2021-08-06 23:43:26 +10:00
scene_shader_forward_clustered.cpp
Added support for uniform arrays in shaders
2021-10-04 13:57:44 +03:00
scene_shader_forward_clustered.h
Fix depth pass for shaders that set POSITION
2021-09-05 01:05:42 -06:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
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