Logo
Explore Help
Register Sign In
tiennm99/godot
Watch 1
Star 0
Fork 0
mirror of https://github.com/tiennm99/godot.git synced 2026-07-31 04:23:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
bda2f915a822aebfc9101e9b53c56bd2e8dace3f
godot/servers/rendering/renderer_rd/forward_clustered
T
History
Rémi VerscheldeandGitHub 394191c02f Merge pull request #50605 from Calinou/tweak-shader-code-style
Use C++11 raw literals for shader code to improve readability
2021-07-20 10:05:13 +02:00
..
render_forward_clustered.cpp
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
render_forward_clustered.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
scene_shader_forward_clustered.cpp
Merge pull request #50605 from Calinou/tweak-shader-code-style
2021-07-20 10:05:13 +02:00
scene_shader_forward_clustered.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
Powered by Gitea Version: 1.27.0 Page: 531ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API