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mirror of https://github.com/tiennm99/godot.git synced 2026-07-15 23:11:05 +00:00
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be63fdff8031bf5fdb0b068cb10b22566f98f7d0
godot/core/input
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Rémi Verschelde 07a58230ea InputMap: Fixup macos feature tag overrides after #52291
Fixes #52691.
2021-09-15 11:48:54 +02:00
..
default_controller_mappings.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-07-20 13:08:50 +02:00
godotcontrollerdb.txt
[HTML5] Add 2 controllers to the godot database.
2021-07-17 23:51:48 +02:00
input_builders.py
…
input_enums.h
Move many input enums to their own file
2021-06-20 11:53:01 -04:00
input_event.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
input_event.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
input_map.cpp
InputMap: Fixup macos feature tag overrides after #52291
2021-09-15 11:48:54 +02:00
input_map.h
Fix InputMap and display server not nulling singleton on free
2021-09-01 16:46:04 +01:00
input.cpp
Adding InputMap action error suggestion for Input singleton
2021-08-16 20:54:37 +02:00
input.h
Add input buffering framework
2021-08-13 11:19:19 +02:00
SCsub
…
shortcut.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
shortcut.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
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