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mirror of https://github.com/tiennm99/godot.git synced 2026-08-29 20:24:04 +00:00
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bf65c0e4792c71bb0942ab60396ccc44db274928
godot/platform/android/java/app
T
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Marcel AdmiraalandRémi Verschelde cce7e6c9d6 Use current androidx Fragment library instead of legacy libraries
(cherry picked from commit 23311a6ed3)
2021-09-19 11:37:19 +02:00
..
assetPacks/installTime
Add support for Play Asset Delivery.
2021-09-15 06:02:53 -07:00
assets
Enable doNotStrip when doing development/debugging within Android Studio
2021-03-17 15:17:02 +01:00
res
Fix custom boot splash image scaling.
2021-04-12 16:39:32 -07:00
src/com/godot/game
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
AndroidManifest.xml
Update Oculus vr configs and add support for accessing Oculus OpenXR runtime
2021-08-27 11:16:20 -07:00
build.gradle
Use current androidx Fragment library instead of legacy libraries
2021-09-19 11:37:19 +02:00
config.gradle
Use current androidx Fragment library instead of legacy libraries
2021-09-19 11:37:19 +02:00
gradle.properties
Disable resource optimizations for release builds as it breaks the legacy build system.
2021-07-20 16:36:00 -07:00
settings.gradle
Add support for Play Asset Delivery.
2021-09-15 06:02:53 -07:00
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