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mirror of https://github.com/tiennm99/godot.git synced 2026-07-28 20:20:48 +00:00
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c7c561ffd5d0e46cd1db3dbb583c6ca3841ab894
godot/modules/raycast
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Aaron Franke cee8f1a786 Improve architecture support logic in Raycast module
2022-12-12 21:42:10 -06:00
..
config.py
Improve architecture support logic in Raycast module
2022-12-12 21:42:10 -06:00
godot_update_embree.py
Update embree to 3.13.5
2022-11-25 13:09:04 +01:00
lightmap_raycaster_embree.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
lightmap_raycaster_embree.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
raycast_occlusion_cull.cpp
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
raycast_occlusion_cull.h
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
register_types.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
register_types.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
SCsub
embree: Enable raycast module build for Web and Windows x86_32
2022-11-25 14:48:29 +01:00
static_raycaster_embree.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
static_raycaster_embree.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
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