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c8dea45f5536a9b03ddca9bcbebde98628e49cac
godot/scene
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Haoyu Qiu 6072f38bb1 Use loop instead of recursion when clearing proximity groups
2021-10-07 16:31:47 +08:00
..
2d
Merge pull request #53051 from kleonc/animated-sprites-centered-rendering
2021-10-05 11:22:17 +02:00
3d
Use loop instead of recursion when clearing proximity groups
2021-10-07 16:31:47 +08:00
animation
GDScript completion: Handle quote style ad-hoc to remove editor dependency
2021-10-04 16:16:05 +02:00
audio
Add polyphony to Audio Stream Player nodes
2021-09-07 09:44:39 -07:00
debugger
Use range iterators for Map
2021-09-30 15:09:12 -06:00
gui
Merge pull request #53476 from Paulb23/breakpoint-move-up-fix
2021-10-06 16:25:17 +02:00
main
Fix ViewportTexture error when viewport is used from a child scene
2021-10-05 12:21:06 +02:00
resources
Fix editable children errors when packing scene tree at runtime
2021-10-05 14:49:50 -07:00
register_scene_types.cpp
Merge pull request #53354 from reduz/remove-clipped-camera
2021-10-04 17:19:15 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
scene_string_names.h
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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