Logo
Explore Help
Register Sign In
tiennm99/godot
Watch 1
Star 0
Fork 0
mirror of https://github.com/tiennm99/godot.git synced 2026-07-20 18:20:23 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
cc43c2ea16b3fb2186d255eb2759aefadbfb677e
godot/modules/mono/editor
T
History
Ignacio Roldán Etcheverry d2c3a86844 C#: Fix bindings generator for Callable argument default value
Previously there weren't any Callable arguments with a default value,
but d4dd859991 introduced one.
2021-08-20 11:18:04 +02:00
..
Godot.NET.Sdk
Add a simple C# .editorconfig
2021-07-23 17:04:53 -04:00
GodotTools
Use real_t and double where appropriate in Particles
2021-08-12 11:35:31 -05:00
bindings_generator.cpp
C#: Fix bindings generator for Callable argument default value
2021-08-20 11:18:04 +02:00
bindings_generator.h
C#: Fix bindings generator for Callable argument default value
2021-08-20 11:18:04 +02:00
code_completion.cpp
Use C++ iterators in the Mono module
2021-07-27 02:48:28 +02:00
code_completion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp
Namespaces instead of underscore prefix for binds
2021-08-17 16:10:09 +02:00
editor_internal_calls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.cpp
Replace remaining uses of NULL with nullptr
2021-04-29 11:53:27 +02:00
godotsharp_export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
Powered by Gitea Version: 1.27.0 Page: 1046ms Template: 38ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API