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cd6bd04cbadbc1d17ba51567e8a0e716419e349b
godot/modules/gdnative/pluginscript
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Rémi Verschelde 317cd0b19a Refactor some object type checking code with cast_to
Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
..
pluginscript_instance.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
pluginscript_instance.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
pluginscript_language.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
pluginscript_language.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
pluginscript_loader.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
pluginscript_loader.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
pluginscript_script.cpp
Refactor some object type checking code with cast_to
2022-02-08 10:08:34 +01:00
pluginscript_script.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_types.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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