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d1ca29cd8cfdb4a0f4e264f4b91c3037c6dc64cb
godot/scene
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Rémi VerscheldeandGitHub 97e5367fe8 Merge pull request #58641 from rburing/joints_fix_signals
2022-03-01 11:00:59 +01:00
..
2d
Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
2022-02-28 22:25:45 +01:00
3d
Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
2022-02-28 22:25:45 +01:00
animation
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
[Debugger] Move most profilers to ServersDebugger.
2022-02-06 17:36:48 +01:00
gui
Merge pull request #58559 from fazil47/scene-tree-icon-focus
2022-03-01 08:46:14 +01:00
main
Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
2022-02-28 12:48:59 +01:00
multiplayer
[Net] Optimize object cache notification send for single peer.
2022-02-21 19:55:07 +01:00
resources
Merge pull request #58548 from V-Sekai/lod_lightmaps
2022-03-01 10:23:25 +01:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Add sub-pixel glyph positioning support.
2022-02-12 19:55:52 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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