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d58dfd4a7c02504c1fb5a436e0410420d6b30023
godot/core/object
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Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
..
callable_method_pointer.cpp
…
callable_method_pointer.h
…
class_db.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
class_db.h
Change gdnative interface so that Godot object initialization should be triggered from the extension side
2021-11-30 16:55:48 +01:00
make_virtuals.py
Change gdnative interface so that Godot object initialization should be triggered from the extension side
2021-11-30 16:55:48 +01:00
message_queue.cpp
…
message_queue.h
…
method_bind.cpp
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method_bind.h
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object_id.h
…
object.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
object.h
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
ref_counted.cpp
…
ref_counted.h
…
script_language.cpp
Fix wrong comparison with default values
2021-11-26 14:04:13 +00:00
script_language.h
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SCsub
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undo_redo.cpp
Rename remove() to remove_at() when removing by index
2021-11-23 18:58:57 -07:00
undo_redo.h
…
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