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tiennm99
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godot
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d6b20e854cbca83175e83c2f87e11d406f332005
godot
/
core
/
math
T
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Rémi Verschelde
and
GitHub
d6b20e854c
Merge pull request
#27294
from lupoDharkael/rect2i
...
Add missing methods to Rect2i
2019-04-30 11:46:40 +02:00
..
a_star.cpp
…
a_star.h
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aabb.cpp
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aabb.h
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audio_frame.cpp
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audio_frame.h
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basis.cpp
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basis.h
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bsp_tree.cpp
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bsp_tree.h
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camera_matrix.cpp
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camera_matrix.h
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delaunay.h
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
expression.cpp
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expression.h
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face3.cpp
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face3.h
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geometry.cpp
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
geometry.h
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
math_defs.h
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math_fieldwise.cpp
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math_fieldwise.h
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math_funcs.cpp
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math_funcs.h
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octree.h
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plane.cpp
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plane.h
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quat.cpp
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quat.h
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quick_hull.cpp
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quick_hull.h
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random_number_generator.cpp
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random_number_generator.h
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random_pcg.cpp
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random_pcg.h
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rect2.cpp
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rect2.h
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SCsub
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transform_2d.cpp
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transform_2d.h
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transform.cpp
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transform.h
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triangle_mesh.cpp
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triangle_mesh.h
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triangulate.cpp
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triangulate.h
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vector2.cpp
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vector2.h
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vector3.cpp
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vector3.h
…