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mirror of https://github.com/tiennm99/godot.git synced 2026-08-01 18:22:44 +00:00
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dd4eb5494f7a9a2bd6a29b430a6741da49c51b03
godot/platform
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Rémi Verschelde a7e1df4b1d doc: Sync classref for Packed{Int,Float}{32,64}Array additions
2020-02-25 22:02:36 +01:00
..
android
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
haiku
Remove incomplete battery status/power API
2020-02-14 13:43:32 +01:00
iphone
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
2020-02-25 22:02:36 +01:00
javascript
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
osx
Travis: Use Ubuntu 18.04 (bionic) as base image
2020-02-22 20:00:28 +01:00
server
Remove unused driver/dummy/audio_driver_dummy.h
2020-02-20 00:59:31 +05:30
uwp
Remove incomplete battery status/power API
2020-02-14 13:43:32 +01:00
windows
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
2020-02-23 00:52:50 +01:00
x11
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
register_platform_apis.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Always use lists for LIBS in SCons
2019-08-12 22:31:55 +02:00
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