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deeeabc2baa324cfd3d5d1d53a2e43594b563bfb
godot/platform
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Rémi VerscheldeandGitHub 7c9e06f936 Merge pull request #48686 from bruvzg/bundle_icon_3
2021-09-30 14:55:41 +02:00
..
android
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-21 17:14:59 +02:00
iphone
fix(ios): Clipboard get/set missing implement
2021-09-10 21:46:54 +07:00
javascript
Merge pull request #52973 from selgesel/patch2
2021-09-29 13:11:56 +02:00
osx
Merge pull request #48686 from bruvzg/bundle_icon_3
2021-09-30 14:55:41 +02:00
server
bullet: Sync with upstream 3.17
2021-09-29 16:30:34 +02:00
uwp
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
windows
Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
2021-09-21 20:33:11 +02:00
x11
bullet: Sync with upstream 3.17
2021-09-29 16:30:34 +02:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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