mirror of
https://github.com/tiennm99/godot.git
synced 2026-06-30 21:05:33 +00:00
cdc9fe154f
When NormalizePath was called with an absolute
path (with drive letter) on Windows, it would
prepend a file path separator to the path, e.g.:
'\C:\Program Files\'.
Apparently this was still accepted as a valid
path by DotNetGlob and it stopped working when
we switched to MSBuildGlob.
(cherry picked from commit 1db0395950)