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tiennm99
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godot
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df6ea27ab331d2bb4011b00c48d578c08644c2d2
godot
/
scene
T
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Rémi Verschelde
and
GitHub
150f9ce807
Merge pull request
#42009
from Calinou/theme-node-type-3.2
...
Rename the `type` parameter to `node_type` in Theme and Control (3.2)
2020-10-20 15:58:41 +02:00
..
2d
Revert "Made toplevel a property for Node3D and CanvasItem"
2020-10-19 16:58:56 +02:00
3d
Merge pull request
#42902
from akien-mga/3.2-cherrypicks
2020-10-19 22:14:05 +02:00
animation
Added a more helpful error message when there is no current animation for the animation player
2020-10-19 16:09:58 +02:00
audio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
debugger
Fix debugger not getting focused on break on Windows
2020-07-21 01:09:17 +02:00
gui
Merge pull request
#42009
from Calinou/theme-node-type-3.2
2020-10-20 15:58:41 +02:00
main
Add fast approximate antialiasing (FXAA) to Viewport
2020-10-20 14:54:52 +02:00
resources
Merge pull request
#42009
from Calinou/theme-node-type-3.2
2020-10-20 15:58:41 +02:00
register_scene_types.cpp
[3.2] Added UniformRef visual shader node
2020-08-11 15:04:06 +03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00