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mirror of https://github.com/tiennm99/godot.git synced 2026-07-20 00:18:27 +00:00
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df84290a7ee2e4e939fc4eccc030129227c83895
godot/scene
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volzhs df84290a7e Keep to show current script when closing all docs
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.

Fix #16403
2018-02-20 14:39:52 +09:00
..
2d
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
3d
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
animation
Remove duplicate "autoplay" property
2018-01-25 16:17:35 +02:00
audio
Merge pull request #15910 from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Keep to show current script when closing all docs
2018-02-20 14:39:52 +09:00
main
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
resources
Merge pull request #15523 from Nutriz/change_primmesh_accuracy_value
2018-02-14 17:05:19 +01:00
register_scene_types.cpp
BMFont loading direct support from .fnt files.
2018-01-16 17:58:04 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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