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tiennm99/godot
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e07dd9ab324ea376cda3f2a4e6f4b804dbc52042
godot/scene
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Ovnuniarchos e07dd9ab32 TileMap now honors blending mode.
2016-11-24 21:28:10 +01:00
..
2d
TileMap now honors blending mode.
2016-11-24 21:28:10 +01:00
3d
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
animation
Merge pull request #7000 from m4nu3lf/master
2016-11-02 22:12:47 +01:00
audio
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
gui
Merge pull request #7145 from avril-gh/fixes-6464-lost-icons
2016-11-21 12:01:23 +01:00
io
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
main
adding get_stored_values method
2016-11-18 21:55:21 +01:00
resources
Made background and symbol color follow the color API
2016-11-06 13:50:23 +00:00
register_scene_types.cpp
-Added a ColorFrame control, kind of like Texture but for color.
2016-09-11 11:28:01 -03:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
SCsub
style: Various other PEP8 fixes in Python files
2016-11-01 00:35:16 +01:00
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