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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-07-18 20:18:04 +00:00
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e1c1bb03ea604f3ef15bcac0cd3aa330acb2f4a8
godot/scene
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bruvzg 15a9f94346 Add macOS DisplayServer implementation.
Change global menu to use Callable, add support for check items and submenus.
2020-03-26 16:24:05 +01:00
..
2d
Open sub-windows as embedded if the OS does not support them
2020-03-26 15:49:43 +01:00
3d
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
animation
Fixed IK rotation issue
2020-03-24 10:06:24 +01:00
audio
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
debugger
Added a Window node, and made it the scene root.
2020-03-26 15:49:38 +01:00
gui
Add macOS DisplayServer implementation.
2020-03-26 16:24:05 +01:00
main
Add macOS DisplayServer implementation.
2020-03-26 16:24:05 +01:00
resources
Open sub-windows as embedded if the OS does not support them
2020-03-26 15:49:43 +01:00
register_scene_types.cpp
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
scene_string_names.h
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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