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tiennm99
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godot
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e1f2feec2eccbc0589a66b84ea8b3af34c1740b4
godot
/
editor
/
import
T
History
Max Hilbrunner
and
GitHub
43a2e9e669
Merge pull request
#15881
from dertom95/EditorScenePostImport
...
EditorScenePostImport: added get_source_folder() and get_source_file(…
2018-07-05 02:27:26 +02:00
..
editor_import_collada.cpp
Fixed Basis -> Quat conversions, added a few safety checks.
2018-05-27 14:15:47 -04:00
editor_import_collada.h
…
editor_import_plugin.cpp
…
editor_import_plugin.h
…
editor_scene_importer_gltf.cpp
Merge pull request
#19193
from tagcup/quat_norm
2018-06-25 10:58:04 -03:00
editor_scene_importer_gltf.h
…
resource_importer_bitmask.cpp
Add missing copyright headers
2018-05-16 14:50:44 -03:00
resource_importer_bitmask.h
Add missing copyright headers
2018-05-16 14:50:44 -03:00
resource_importer_csv_translation.cpp
…
resource_importer_csv_translation.h
…
resource_importer_obj.cpp
-Fixes to OBJ importer, option to disable optimization
2018-06-30 19:59:16 -03:00
resource_importer_obj.h
…
resource_importer_scene.cpp
Merge pull request
#15881
from dertom95/EditorScenePostImport
2018-07-05 02:27:26 +02:00
resource_importer_scene.h
EditorScenePostImport: added get_source_folder() and get_source_file() methods
2018-05-31 03:23:42 +02:00
resource_importer_texture.cpp
Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize.
2018-07-03 10:56:31 -03:00
resource_importer_texture.h
…
resource_importer_wav.cpp
…
resource_importer_wav.h
…
SCsub
…