Logo
Explore Help
Register Sign In
tiennm99/godot
Watch 1
Star 0
Fork 0
mirror of https://github.com/tiennm99/godot.git synced 2026-07-15 07:22:37 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
e349cd8b86345d7fb38158d3b58fddbac4e79eb4
godot/tests/core
T
History
Juan Linietsky 223ce4fcb9 Optimize Node::add_child validation
Adding 10k nodes is almost twice as fast.
2023-04-07 13:18:47 +02:00
..
config
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
input
Add Unit test for InputEventMouse
2023-01-29 14:09:53 +01:00
io
Fail instead of segfaulting in IO tests
2023-01-31 02:21:27 -05:00
math
Added component-wise min and max functions for vectors
2023-02-11 15:03:11 -05:00
object
Add tests to ensure bound methods and signals are valid identifiers
2023-01-23 21:19:57 +01:00
os
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
string
Optimize Node::add_child validation
2023-04-07 13:18:47 +02:00
templates
Fix PagedArray.merge_unordered() dropping pages
2023-02-16 19:58:27 -05:00
threads
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
variant
Fix Array.slice() rounding for abs(step) != 1
2023-03-14 15:46:45 +01:00
test_crypto.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
test_hashing_context.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
test_time.h
Explicitly cast to Variant's int type in Time tests
2023-02-20 14:46:21 -06:00
Powered by Gitea Version: 1.27.0 Page: 538ms Template: 15ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API