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tiennm99
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godot
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e4cfcfc424d260d7871bb41c12c6d021d8dea4d7
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
T
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Rémi Verschelde
and
GitHub
8ecc571158
Merge pull request
#49063
from Calinou/remove-16x-msaa
...
Remove 16× MSAA support due to driver bugs and low performance
2021-09-13 17:34:04 +02:00
..
render_forward_mobile.cpp
Merge pull request
#49063
from Calinou/remove-16x-msaa
2021-09-13 17:34:04 +02:00
render_forward_mobile.h
Scale color output in the mobile renderer to provide HDR support
2021-08-23 15:30:36 +10:00
scene_shader_forward_mobile.cpp
8 uvs for glTF2, URI decode and Vertex Custom api.
2021-09-10 09:16:48 -07:00
scene_shader_forward_mobile.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00