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eca4d2fcccddd31ef4183d4236d2f6fa002dfb07
godot
/
modules
/
csg
T
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Aaron Franke
2508fd0533
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
...
Also use const more often.
2021-07-01 14:13:27 -04:00
..
doc_classes
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
icons
Increase icon saturation by 30% for all editor icons
2021-05-11 18:15:31 +02:00
config.py
Disable 3D-only modules when 3D is disabled
2021-06-03 17:45:28 -04:00
csg_gizmos.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
csg_gizmos.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
csg_shape.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
csg_shape.h
Initialize class/struct variables with default values in modules/
2021-02-08 10:57:18 +01:00
csg.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
csg.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
register_types.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
register_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00