Files
godot/modules
PouleyKetchoupp ee4b756a51 More explanatory names for RigidBody modes
MODE_DYNAMIC instead of MODE_RIGID
MODE_DYNAMIC_LOCKED instead of MODE_CHARACTER

No more special case for sleeping behavior for MODE_DYNAMIC_LOCKED
(MODE_CHARACTER was forcing the body not to sleep, which is redundant
with can_sleep and wasn't done in Bullet).
2021-06-04 11:40:36 -07:00
..
2021-05-25 11:54:28 +01:00
2021-05-20 12:38:56 +02:00
2021-05-31 10:13:09 +02:00
2021-05-25 11:54:28 +01:00
2021-05-25 11:54:28 +01:00
2021-06-01 16:27:54 +02:00
2021-05-25 11:54:28 +01:00
2021-06-01 16:27:54 +02:00
2021-05-25 11:54:28 +01:00
2021-05-20 12:38:56 +02:00